Türkiye Azerbaycan KKTC Kazakistan Özbekistan Kırgızistan Türkmenistan Macaristan
THE GREAT STEPPE CHALLENGE
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COMPETITION RULES

Autonomous Mangala: Strategic Excellence

1. TOURNAMENT FORMAT

The competition follows the "Great Steppe League" format, a single round-robin tournament where all 8 participating nations compete against each other.

  • Duration: 28 matches held over 2 days.
  • Match Length: Each match is limited to exactly 30 moves.
  • Time Blocks: 20 minutes per match (13 min play + 7 min transition).

2. MOVE TYPES & EXECUTION

Autonomous Moves (UAV)

The UAV must depart from the hover zone, navigate to the target pit, perform a precision drop, and return to hover zone within ~40 seconds.

Digital Moves (Software)

Strategic moves executed via software within a 10-second limit to maintain game flow and pressure.

3. SCORING SYSTEM

Action Points
Valid Autonomous Drop +5 Points
Treasury Stone (Hazine) +1 Point per stone
Match Victory Bonus +20 Points

4. TECHNICAL CONSTRAINTS

  • Safety Protocol: All UAVs must maintain a steady hover in the designated "Safe Airspace" while waiting for their turn.
  • Lift Compensation: Systems must autonomously compensate for the sudden change in lift force during the saka-release sequence within milliseconds.
  • Multi-Saka Logic: In the event of an accidental multiple-saka drop, the software will prioritize the pit with the highest stone count to resume the move.

* To ensure technical parity, all UAV components, assembly tools, and Mangala game software will be provided by the organization. Teams shall be solely responsible for the development of all necessary firmware-level scripts, including ArduPilot Lua (on-board) and EdgeTX Lua (ground-station), to facilitate autonomous mission logic.