Türkiye Azerbaycan KKTC Kazakistan Özbekistan Kırgızistan Türkmenistan
THE GREAT STEPPE CHALLENGE
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COMPETITION RULES

Autonomous Mangala: Strategic Excellence

1. TOURNAMENT FORMAT

The competition follows the "Great Steppe League" format, a single round-robin tournament where all 7 participating nations compete against each other.

  • Duration: 21 matches held over 2 days.
  • Match Length: Each match is limited to exactly 30 turns.
  • Time Blocks: 20 minutes per match (13 min play + 7 min transition).

2. MOVE TYPES & EXECUTION

Autonomous Moves (UAV)

The UAV must depart from the hover zone, navigate to the target pit, perform a precision drop, and return to hover zone within ~40 seconds.

Digital Moves (Software)

Strategic moves executed via software within a 10-second limit to maintain game flow and pressure.

3. SCORING SYSTEM

Action Points
Valid Autonomous Drop +5 Points
Treasury Stone (Hazine) +1 Point per stone
Match Victory Bonus +20 Points

4. TECHNICAL CONSTRAINTS

  • Safety Protocol: All UAVs must maintain a steady hover in the designated "Safe Airspace" while waiting for their turn.
  • Lift Compensation: Systems must autonomously compensate for the sudden change in lift force during the saka-release sequence within milliseconds.
  • Multi-Saka Logic: In the event of an accidental multiple-saka drop, the software will prioritize the pit with the highest stone count to resume the move.

* To ensure technical parity, all UAV components along with controllers, and Mangala game software will be provided by the organization. Teams shall be solely responsible for the development of their EdgeTX Lua controller scripts to facilitate autonomous mission logic and manual drop.